Two Truths & AI is an interactive digital literacy game for grades K–12 that teaches students to identify AI-generated content and develop critical media literacy skills. Through an engaging, 60-second challenge, students try to distinguish between real and AI-generated movie posters. It's a fun way for students to test their AI detective skills, while also building their critical thinking muscles.
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This research was commissioned by Childnet (as part of the UK Safer Internet Centre) and Nominet, and was carried out by Opinium.
Following a public consultation earlier this year, the UK Safer Internet Centre (UKSIC) has now published the updated Appropriate Filtering and Monitoring Definitions for 2025. These definitions continue to support education settings and providers across the UK in understanding what should be considered ‘appropriate’ in the context of statutory safeguarding responsibilities—particularly in light of evolving technologies and updated government guidance.
Women's Aid
A handbook for friends, family members, neighbours, and colleagues of survivors of domestic abuse.
This report looks at media use, attitudes and understanding among children aged 3-17. It also includes findings on parents’ views about their children’s media use, and how parents of children aged 3-17 monitor and manage their children’s online activity.
iNEQE's brief and clear summary of the report findings is here
Refuge's tech abuse and empowerment team supports women who have had technology used against them as a weapon of domestic abuse. We empower survivors so they can use technology positively and safely and take back control of their lives.






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